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	<title>Comments on: Puzzles</title>
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	<link>http://inventory.getlamp.com/2010/06/07/puzzles/</link>
	<description>GET LAMP and Interactive Fiction</description>
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		<title>By: Sean Huxter</title>
		<link>http://inventory.getlamp.com/2010/06/07/puzzles/comment-page-1/#comment-8502</link>
		<dc:creator>Sean Huxter</dc:creator>
		<pubDate>Mon, 07 Jun 2010 14:39:28 +0000</pubDate>
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		<description>I have read a lot of articles on puzzle creation in IF. It&#039;s difficult. So much so that even articles talking about it do a lot of handwaving and talk in very unspecific terms. 

General methods can be restrictive, transforming one thing into another, hiding something, assembling a working item, etc... eventually you&#039;ve seen them all and the only variation is set dressing.

Coming up with new puzzles that work in an IF framework is difficult, especially given the limitations of non-graphic output.

I&#039;d love to find or invent a suite of NEW puzzles that work well in an IF setting that both a) no one has seen before; and b) doesn&#039;t confound players just because the concept IS new and unfamiliar that people won&#039;t know how to solve them... where does that balance lie?

I&#039;m looking forward to this segment in particular.

Sean.</description>
		<content:encoded><![CDATA[<p>I have read a lot of articles on puzzle creation in IF. It&#8217;s difficult. So much so that even articles talking about it do a lot of handwaving and talk in very unspecific terms. </p>
<p>General methods can be restrictive, transforming one thing into another, hiding something, assembling a working item, etc&#8230; eventually you&#8217;ve seen them all and the only variation is set dressing.</p>
<p>Coming up with new puzzles that work in an IF framework is difficult, especially given the limitations of non-graphic output.</p>
<p>I&#8217;d love to find or invent a suite of NEW puzzles that work well in an IF setting that both a) no one has seen before; and b) doesn&#8217;t confound players just because the concept IS new and unfamiliar that people won&#8217;t know how to solve them&#8230; where does that balance lie?</p>
<p>I&#8217;m looking forward to this segment in particular.</p>
<p>Sean.</p>
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		<title>By: Thom</title>
		<link>http://inventory.getlamp.com/2010/06/07/puzzles/comment-page-1/#comment-8500</link>
		<dc:creator>Thom</dc:creator>
		<pubDate>Mon, 07 Jun 2010 12:51:40 +0000</pubDate>
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		<description>Since pre-ordering, I have been checking in on a weekly basis for status updates.  Every update I read has me more excited and equally satisfied that Get Lamp is going to be as entertaining, informative and impressive as BBS continues to be.

When this arrives, I have a feeling I&#039;ll be taking a day off to watch it.

Thanks for the updates and kudos to your dedication, mate!</description>
		<content:encoded><![CDATA[<p>Since pre-ordering, I have been checking in on a weekly basis for status updates.  Every update I read has me more excited and equally satisfied that Get Lamp is going to be as entertaining, informative and impressive as BBS continues to be.</p>
<p>When this arrives, I have a feeling I&#8217;ll be taking a day off to watch it.</p>
<p>Thanks for the updates and kudos to your dedication, mate!</p>
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